This is still very early on in development—founder and director Finn Brice says a formal announcement is "maybe quite a way off", and suggests that it's around a three-to-four year project in total.
"We’re taking that idealised heroism away from you and you’re just another awkward teenager at a school of awkward teenagers.""I think it’s worth pointing out that we’re, in general, not just out of coincidence, a young company," says Brice.
It’s very us." When it comes to world building, Brice says the game is pretty far along.
"We have an entire game world, and in fact the entire game world minus a couple of areas is entirely explorable, and you can move around it. We know far too much about all of their personalities.""We had personality tests done for all of them!
" says Molly Carroll, community and marketing manager at Chucklefish.
"We went really deep, it’s quite scary," laughs Brice.